Well, it’s here. The big one.
Because he is one of the reasons I became a writer, I read this as quickly as possible. So here’s my review, pinched from Goodreads.
Agency is pure classic William Gibson in one way and a new Gibson in another. On the one hand, the futurism, the wry insights into the way we interact with and integrate technology into our lifestyles, is wonderfully intact. Gibson’s language is as dense, precise, and striking as ever.
Wow, it’s been a while since I did one of these things, but here we go.
I’m a fan of Hideo Kojima. Have been ever since the first Metal Gear Solid on the PS1 back in 1998. Holy crap, has it really been 21 years!? So the release of a new Kojima game is always something of an event in my gaming life. Kojima is one of those game developers who easily slides into the “auteur” category. There’s never any chance of mistaking a Kojima game for anyone else’s. He has his motifs, the rambling philosophy, the extended cutscenes, the unexpected gamey playfulness at inappropriate moments. And he brought all that to his first, unfettered, Konami-Ain’t-Holding-Me-Back-Anymore game, Death Stranding. This game is divisive as hell, but I won’t keep anyone in suspense; I dug it.